In-game pixel-counts in campaign gunplay now seem to vary between 1440p and around 1800p, only rising significantly higher to 4K and beyond when not much is going on (the initial stages of the tutorial remain the best area to see Respawn's dynamic super-sampling in effect). The 864p/1080p stress point we identified on X/PS4 Pro now shifts markedly to a 1440p/1080p split in favour of the new Microsoft console. To cover off the matter of resolution scaling, Titanfall 2 improves dramatically on Xbox One X.
A new look at Titanfall 2, with the revised Xbox One X code stacked up against the older version, the PS4 Pro edition and the top-end PC experience. So in effect, we're looking at the best of both worlds here.
Resolution issues are significantly improved and none of the advantages we saw in the earlier code - such as higher detail geometry at distance - are compromised. The good news is that the new patch massively improves the game's turnout in all of the crucial areas. The extra testing highlighted a stress point that saw PS4 Pro's dynamic resolution scaler hit a low of 1080p, with Xbox One X sitting below that at around 864p. It's safe to say that this is not what we expected, so we submitted our results to Respawn then spent a further couple of days testing and re-testing before publishing our article. However, in actual gameplay, even the earliest campaign missions saw much lower resolutions - and occasionally even lower frame-rates - than the PlayStation 4 Pro version. To quickly recap, our first hands-on with the Xbox One X upgrade did confirm that Respawn has deployed dynamic super-sampling technology - which can, in theory, scale resolution beyond 4K pixel-counts in order to keep the Scorpio Engine's six teraflop GPU fully tapped out.
Based on the findings of our report, Respawn Entertainment spent several days retooling the code and a new title update arrived at the tail-end of last week. But the presentations have been convincing and the upgrade palpable - which made Titanfall 2's initial sub-par presentation so disappointing.
It's perhaps not been the 'true 4K' showcase many were hoping for and techniques like dynamic resolution are deployed to scale up current-gen 900p and 1080p games to better suit 4K displays. As the Xbox One X game patches have come rolling in, it's been mostly good news for Microsoft and its new console.